𝑻𝒉𝒆 𝑮𝒐𝒎𝒑𝒓𝒆𝒔𝒔𝒐𝒓 is the fulfillment of the thought exercise "what if we use an inverted gate as a compressor?"
Thus, The Gompressor was born.
It's kinda weird, kinda cool.
It works the same as compressors you're used to... mostly. It's a bit touchy, so setting the controls with care is important!
Set the threshold at which compression occurs.
Allows for dialing in the maximum amount of possible gain reduction as a specific dB value. Every 6dB is approximately equivalent to doubling the ratio, i.e...
2:1 = -6
4:1 = -12
8:1 = -24
The result depends on what the DeEmphasis is switched to.
DeEmph L, M, or H?
3-position knob. The result depends on what the Sidechain Frequency is set to.
H: Ignore all frequencies below. Allow your kick drum through uncompressed, for example, compressing highs more.
M: Only compress based on content focused on the selected frequency. You could compress a snare only, for example.
L: Clean up rumble and boxy low end by ignoring upper frequencies above.
The inversion of a "knee", this can help the gompressor act more like a leveler, disallowing pressed gain from returning back up until the overall level has dropped to a certain amount below the threshold. It can have the effect of increasing the release time, depending on the source behavior
Decrease to clamp down on transients faster; increase it to allow more stuff punch through before the gompressor has a chance to react.
Increasing it will allow the Gompressor to clamp down on transients more heavy-handedly. Lowered, dynamic response is slightly delayed in reaction to transients.
Release Stage 1, Release Stage 2
Combine release stage 1 and 2 (along with the elbow) to define the return curve back to original gain after gompression is no longer triggered to squish.
To restore the lost energy and boost overall loudness.
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𝑻𝒉𝒆 𝑮𝒐𝒎𝒑𝒓𝒆𝒔𝒔𝒐𝒓 Audio Effect Rack